![]() You may then slip quickly to the next cover spot, assuming the visual indicator appears at the cover spot you want to zip to next. You can take cover and press against any vertical surface easily, from walls and curbs to vehicles and filing cabinets. ![]() Sam can still crouch and slink of course, but Conviction's stealth is centered around its cover system. That something has changed is clear from the moment you lead Sam through the initial level. The supporting cast keeps up with him, making it easy to identify with the old acquaintances that have his back. Actor Michael Ironside again does a good job as Sam some scenes are thick with his desperation and exasperation. ![]() This environmental integration is remarkably effective, broadcasting updates and emotional states as if they are burned into his soul and then etched directly onto his retinas. ("Anger," indicates one display "Guilt," shows another.) Black-and-white flashbacks play out on certain surfaces as if someone is broadcasting Sam's thoughts through an old movie projector. The text of your current mission is stretched across walls and angled up pipes, as are simple indications of Sam's emotional state. You encounter a few legitimate surprises along the way, though the story isn't as intriguing as the way in which it is told. A few old friends put Sam on the trail, but that trail isn't a straightforward one (is it ever?), and Sam soon finds himself wrapped up in a conspiracy far greater than it first appears. The murder of his daughter Sarah has siphoned away the hope and joy in Sam's life, and he's left with a single focus: find her killer. ![]() Sam Fisher is the gravel-voiced protagonist who is as much a part of Splinter Cell's identity as goggles and guns. Now Playing: Tom Clancy's Splinter Cell: Conviction Video Review The joys of coordinating attacks and wriggling out of a tough jam make co-op play a knockout, and its flexibility will keep you coming back again and again.īy clicking 'enter', you agree to GameSpot's But if you really want to see Conviction at its best, you should grab a buddy and sneak your way through the shadows of the cooperative campaign. Yet the new mark-and-execute feature helps make up for a bit of that lost spark by providing tense thrills of a different sort, and fantastic storytelling will keep you invested in the campaign. You can't move bodies out of plain sight, you don't pick locks, and you can't choose to knock your foes out-only kill them outright. You still silently snoop about in the shadows, but features you'd expect in a Splinter Cell game, and even in stealth games in general, simply aren't present. This is not the challenging stealth purebred you'd expect, but rather a more approachable kind of stealth-action mongrel. The franchise's gruff star is a changed man, and with Conviction, Splinter Cell is a changed series. At one point in the game, a voice-over tells us that the boorish brute is "pure Sam, pure Sam when he's mad," but that simple explanation doesn't say the half of it. In Tom Clancy's Splinter Cell: Conviction, this normally cool cat has honed some extra-sharp edges, but that's what happens when you mess with a man's brood.
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